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Fathom

Fathom

3D Modelling 3D Modelling \ Uncategorized | 08/19/06 @771 | PMD | Comments critiques (4) | Views views (1324)


Fathom
Do not copy, modify, distribute or sell the whole or parts of the image above without permission of the creator. More.
 

Description

Hi everyone,

This was an experiment in scale - The city of Fathom spreads in every direction. The city itself started out as a series of cubes which I began replicating and assembling into different forms - hence the blocky architecture. The ships and city were modelled in Maya, with the whole thing rendered in Bryce.

I rendered out this scene in 4 material layers (Flat, Lined, Reflective, Lights) and blended in Photoshop. Some minor light dodging and colour correction.

I'm working on a second image set in Fathom - I think I'll do a good old-fashioned trilogy ;)

Thanks for looking and I hope everyone's well,

Phil
 
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Comments (4)

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Avatar Toshiba-3

 08/19/06 @811

Great idea ! Superb result !
Though the mirroring of the city in the background is a bit too flagrant.
I guess it's done on purpose, but I think it gets a bit too much attention because of that.
+9 anyway.
 
PMD

 08/21/06 @599

Thanks, Toshiba - I appreciate you taking the time to comment. Its weird, I stared at this image for so long I stopped noticing any mirroring - but now that you mention it...! Thanks for the crit.
 
Avatar Daykan

 12/06/06 @016

wow!
 
Avatar PumpkinMessiah

 04/29/07 @639

The city feels to fake compared to the aircraft.

Still very nice, and in Fathom II the city looks a lot more real.
 
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Profile
GFXuser name:
   PMD
Full Name:
  Phil McDarby
Gender:
  Male
Birthdate:
  02/12/1975 (33)
Country:
  Ireland
Member since:
  02/26/2006

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